Gaming Performance:
Without anti-aliasing and anisotropic filtering enabled, we saw very little difference in performance in Call Of Duty 2, but there were some healthier differences in both Quake 4 and Half-Life 2: Episode One. Having said that though, even at these resolutions and settings, you are not going to see much difference in performance.
Gaming Performance with AA/AF:
With anti-aliasing enabled, the performance differences became smaller as one would expect. Again, you're probably not going to be able to tell the differences in an in-game blind taste test.
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